Live preview - draw every coordinate
This commit is contained in:
parent
5e13cbee14
commit
63d4e16fb8
16
index.html
16
index.html
|
@ -9,18 +9,10 @@
|
|||
</body>
|
||||
|
||||
<style>
|
||||
body {
|
||||
margin: 0 0 0 0;
|
||||
}
|
||||
|
||||
#canvas {
|
||||
height: 100vh;
|
||||
width: 100vw;
|
||||
}
|
||||
|
||||
#canvas > canvas {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
width: 500px;
|
||||
height: 500px;
|
||||
border: 1px solid black;
|
||||
}
|
||||
</style>
|
||||
</html>
|
||||
</html>
|
68
ts/app.ts
68
ts/app.ts
|
@ -4,6 +4,13 @@ class CanvasReceiverController {
|
|||
private ctx!: CanvasRenderingContext2D | null;
|
||||
private ws: WebSocket;
|
||||
|
||||
/**
|
||||
* Represents whether the app is waiting for the first coordinates of a draw path. The first
|
||||
* coordinates need to be handled with the moveTo canvas method instead of lineTo, therefore
|
||||
* this variable is needed to decide how to handle the next coordinates.
|
||||
*/
|
||||
private waiting: boolean = false;
|
||||
|
||||
constructor() {
|
||||
this.canvasDiv = document.querySelector('#canvas') as HTMLDivElement;
|
||||
|
||||
|
@ -12,7 +19,7 @@ class CanvasReceiverController {
|
|||
this.ws = new WebSocket('ws://localhost:8081', 'json');
|
||||
|
||||
this.ws.onmessage = message => this.processMessage(message);
|
||||
this.ws.onopen = () => this.ws.send("RECEIVER");
|
||||
this.ws.onopen = () => this.ws.send('RECEIVER');
|
||||
}
|
||||
|
||||
private createCanvas() {
|
||||
|
@ -20,34 +27,61 @@ class CanvasReceiverController {
|
|||
this.canvasDiv.appendChild(this.canvas);
|
||||
this.canvas.width = this.canvas.offsetWidth;
|
||||
this.canvas.height = this.canvas.offsetHeight;
|
||||
this.ctx = this.canvas.getContext('2d');
|
||||
}
|
||||
|
||||
processMessage(message: MessageEvent<any>) {
|
||||
if (message.data === "CLEAR") {
|
||||
this.canvasDiv.removeChild(this.canvas);
|
||||
this.createCanvas();
|
||||
if (!this.canvas.getContext) {
|
||||
alert('Canvas API unavailable, drawing will not work!');
|
||||
} else {
|
||||
this.draw(JSON.parse(message.data));
|
||||
this.ctx = this.canvas.getContext('2d');
|
||||
}
|
||||
}
|
||||
|
||||
draw(path: Coordinates[]) {
|
||||
processMessage(message: MessageEvent<any>) {
|
||||
switch (message.data) {
|
||||
case 'CLEAR':
|
||||
this.clear();
|
||||
break;
|
||||
case 'START':
|
||||
this.startDrawing();
|
||||
break;
|
||||
case 'STOP':
|
||||
this.stopDrawing();
|
||||
break;
|
||||
default:
|
||||
this.draw(JSON.parse(message.data));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
startDrawing() {
|
||||
console.log('Received START command');
|
||||
if (!this.ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
const first = path.shift();
|
||||
this.ctx.beginPath();
|
||||
this.waiting = true;
|
||||
}
|
||||
|
||||
if (!first) {
|
||||
stopDrawing() {
|
||||
if (!this.ctx) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private clear() {
|
||||
this.canvasDiv.removeChild(this.canvas);
|
||||
this.createCanvas();
|
||||
}
|
||||
|
||||
draw(coordinates: Coordinates) {
|
||||
if (!this.ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.ctx.beginPath();
|
||||
this.ctx.moveTo(first.x, first.y);
|
||||
|
||||
for (const cur of path) {
|
||||
this.ctx.lineTo(cur.x, cur.y);
|
||||
if (this.waiting) {
|
||||
this.waiting = false;
|
||||
this.ctx.moveTo(coordinates.x, coordinates.y);
|
||||
} else {
|
||||
this.ctx.lineTo(coordinates.x, coordinates.y);
|
||||
}
|
||||
|
||||
this.ctx.lineWidth = 1;
|
||||
|
|
Reference in New Issue