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canvas-receiver/ts/app.ts

106 lines
2.6 KiB
TypeScript

class CanvasReceiverController {
private canvasDiv: HTMLDivElement;
private canvas!: HTMLCanvasElement;
private ctx!: CanvasRenderingContext2D | null;
private ws: WebSocket;
/**
* Represents whether the app is waiting for the first coordinates of a draw path. The first
* coordinates need to be handled with the moveTo canvas method instead of lineTo, therefore
* this variable is needed to decide how to handle the next coordinates.
*/
private waiting: boolean = false;
constructor() {
this.canvasDiv = document.querySelector('#canvas') as HTMLDivElement;
this.createCanvas();
this.ws = new WebSocket('ws://localhost:8081', 'json');
this.ws.onmessage = message => this.processMessage(message);
this.ws.onopen = () => this.ws.send('RECEIVER');
}
private createCanvas() {
this.canvas = document.createElement('canvas');
this.canvasDiv.appendChild(this.canvas);
this.canvas.width = this.canvas.offsetWidth;
this.canvas.height = this.canvas.offsetHeight;
if (!this.canvas.getContext) {
alert('Canvas API unavailable, drawing will not work!');
} else {
this.ctx = this.canvas.getContext('2d');
}
}
processMessage(message: MessageEvent<any>) {
switch (message.data) {
case 'CLEAR':
this.clear();
break;
case 'START':
this.startDrawing();
break;
case 'STOP':
this.stopDrawing();
break;
default:
this.draw(JSON.parse(message.data));
break;
}
}
startDrawing() {
console.log('Received START command');
if (!this.ctx) {
return;
}
this.ctx.beginPath();
this.waiting = true;
}
stopDrawing() {
if (!this.ctx) {
return;
}
}
private clear() {
this.canvasDiv.removeChild(this.canvas);
this.createCanvas();
}
draw(coordinates: Coordinates) {
if (!this.ctx) {
return;
}
if (this.waiting) {
this.waiting = false;
this.ctx.moveTo(coordinates.x, coordinates.y);
} else {
this.ctx.lineTo(coordinates.x, coordinates.y);
}
this.ctx.lineWidth = 1;
this.ctx.stroke();
}
}
class Coordinates {
public x: number;
public y: number;
constructor(x: number, y: number) {
this.x = x;
this.y = y;
}
}
const app = new CanvasReceiverController();
export { app };