Live preview - draw every coordinate
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68
ts/app.ts
68
ts/app.ts
@@ -4,6 +4,13 @@ class CanvasReceiverController {
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private ctx!: CanvasRenderingContext2D | null;
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private ws: WebSocket;
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/**
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* Represents whether the app is waiting for the first coordinates of a draw path. The first
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* coordinates need to be handled with the moveTo canvas method instead of lineTo, therefore
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* this variable is needed to decide how to handle the next coordinates.
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*/
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private waiting: boolean = false;
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constructor() {
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this.canvasDiv = document.querySelector('#canvas') as HTMLDivElement;
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@@ -12,7 +19,7 @@ class CanvasReceiverController {
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this.ws = new WebSocket('ws://localhost:8081', 'json');
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this.ws.onmessage = message => this.processMessage(message);
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this.ws.onopen = () => this.ws.send("RECEIVER");
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this.ws.onopen = () => this.ws.send('RECEIVER');
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}
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private createCanvas() {
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@@ -20,34 +27,61 @@ class CanvasReceiverController {
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this.canvasDiv.appendChild(this.canvas);
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this.canvas.width = this.canvas.offsetWidth;
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this.canvas.height = this.canvas.offsetHeight;
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this.ctx = this.canvas.getContext('2d');
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}
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processMessage(message: MessageEvent<any>) {
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if (message.data === "CLEAR") {
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this.canvasDiv.removeChild(this.canvas);
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this.createCanvas();
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if (!this.canvas.getContext) {
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alert('Canvas API unavailable, drawing will not work!');
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} else {
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this.draw(JSON.parse(message.data));
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this.ctx = this.canvas.getContext('2d');
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}
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}
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draw(path: Coordinates[]) {
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processMessage(message: MessageEvent<any>) {
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switch (message.data) {
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case 'CLEAR':
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this.clear();
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break;
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case 'START':
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this.startDrawing();
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break;
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case 'STOP':
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this.stopDrawing();
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break;
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default:
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this.draw(JSON.parse(message.data));
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break;
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}
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}
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startDrawing() {
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console.log('Received START command');
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if (!this.ctx) {
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return;
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}
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const first = path.shift();
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this.ctx.beginPath();
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this.waiting = true;
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}
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if (!first) {
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stopDrawing() {
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if (!this.ctx) {
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return;
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}
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}
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private clear() {
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this.canvasDiv.removeChild(this.canvas);
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this.createCanvas();
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}
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draw(coordinates: Coordinates) {
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if (!this.ctx) {
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return;
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}
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this.ctx.beginPath();
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this.ctx.moveTo(first.x, first.y);
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for (const cur of path) {
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this.ctx.lineTo(cur.x, cur.y);
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if (this.waiting) {
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this.waiting = false;
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this.ctx.moveTo(coordinates.x, coordinates.y);
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} else {
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this.ctx.lineTo(coordinates.x, coordinates.y);
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}
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this.ctx.lineWidth = 1;
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