class CanvasController { private canvas: HTMLCanvasElement; private canvasDiv: HTMLDivElement; private ctx: CanvasRenderingContext2D | null; private ws: WebSocket; private isMouseDown: boolean = false; private x: number = 0; private y: number = 0; private paths: Coordinates[][] = []; private currentPath: Coordinates[] = []; constructor() { this.canvas = document.createElement('canvas'); this.canvasDiv = document.querySelector('#canvas') as HTMLDivElement; this.canvasDiv.appendChild(this.canvas); this.canvas.width = this.canvas.offsetWidth; this.canvas.height = this.canvas.offsetHeight; this.ctx = this.canvas.getContext('2d'); // Events this.canvasDiv.addEventListener('mousedown', e => this.onMouseDown(e)); this.canvasDiv.addEventListener('mouseup', () => this.onMouseUp()); this.canvasDiv.addEventListener('mousemove', e => this.onMouseMove(e)); this.ws = new WebSocket('ws://localhost:8081', 'json'); this.ws.onopen = () => this.ws.send("SENDER"); } onMouseDown(event: MouseEvent) { this.isMouseDown = true; this.x = event.clientX; this.y = event.clientY; this.currentPath = [new Coordinates(this.x, this.y)]; } onMouseUp() { this.isMouseDown = false; this.ctx?.closePath(); this.paths.push(this.currentPath); this.sendPath(); } onMouseMove(event: MouseEvent) { if (!this.isMouseDown || !this.ctx) { return; } this.ctx.beginPath(); this.ctx.moveTo(this.x, this.y); this.ctx.lineTo(event.clientX, event.clientY); this.ctx.lineWidth = 1; this.ctx.stroke(); this.currentPath.push(new Coordinates(event.clientX, event.clientY)); this.x = event.clientX; this.y = event.clientY; } sendPath() { this.ws.send(JSON.stringify(this.currentPath)); } } class Coordinates { public x: number; public y: number; constructor(x: number, y: number) { this.x = x; this.y = y; } } const app = new CanvasController(); export { app };